Room ID: 80
|
Requires: "h_useMorphBombs"
{
"or": [
{
"and": [
"Ice",
"canDodgeWhileShooting"
]
},
{
"and": [
"Ice",
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 1
}
}
]
},
{
"and": [
"canTrickyDodgeEnemies",
"canInsaneJump"
]
}
]
}Clears obstacles: A |