Room ID: 80
|
Requires: {
"or": [
{
"obstaclesCleared": [
"A"
]
},
{
"and": [
"Ice",
"canDodgeWhileShooting",
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 4
}
}
]
},
{
"and": [
"Ice",
"canTrickyDodgeEnemies"
]
},
{
"and": [
{
"enemyDamage": {
"enemy": "Beetom",
"type": "contact",
"hits": 8
}
},
"canTrickyDodgeEnemies"
]
},
{
"and": [
"canTrickyDodgeEnemies",
"canInsaneJump",
"canBeVeryPatient"
]
}
]
}Exit condition: {
"leaveWithMockball": {
"remoteRunway": {
"length": 6,
"openEnd": 1
},
"landingRunway": {
"length": 1,
"openEnd": 1
}
}
} |