Room ID: 75
With a 10 tile runway in the adjacent room, Samus will need to jump after the shot blocks. With a longer runway the positioning is more lenient. Entrance condition: { "comeInRunning": { "speedBooster": true, "minTiles": 10 } } Requires: "canCarefulJump" { "or": [ { "enemyDamage": { "enemy": "Cacatac", "type": "contact", "hits": 1 } }, "ScrewAttack", { "and": [ "canDodgeWhileShooting", { "or": [ "canPseudoScrew", "Plasma", { "and": [ "Wave", "Ice" ] }, { "and": [ "Wave", "Spazer" ] }, { "and": [ "Spazer", "Ice" ] } ] } ] } ] } |