Red Tower: R-Mode Spark Interrupt

Room ID: 66

Wiki
From: 5
Top Right Door
To: 1
Top Left Door

Fill up with the respawning Geegas. Climb back to the top of the tower without killing the Rippers. Let the shot block respawn then shinecharge across it. Then quickly jump down into a Ripper to interrupt.

Entrance condition:

{
  "comeInWithRMode": {}
}

Requires:

{
  "refill": [
    "Energy"
  ]
}
{
  "or": [
    "canTrivialUseFrozenEnemies",
    {
      "and": [
        {
          "notable": "Hero Shot"
        },
        "canHeroShot",
        "canTrickyWalljump"
      ]
    },
    {
      "and": [
        "SpaceJump",
        "HiJump",
        "h_midAirShootUp",
        "canTrickyJump"
      ]
    },
    {
      "and": [
        "canPreciseSpaceJump",
        "canTrickyDodgeEnemies",
        "h_midAirShootUp"
      ]
    }
  ]
}
{
  "or": [
    {
      "canShineCharge": {
        "usedTiles": 12,
        "openEnd": 0
      }
    },
    {
      "and": [
        {
          "doorUnlockedAtNode": 5
        },
        {
          "canShineCharge": {
            "usedTiles": 13,
            "openEnd": 0
          }
        }
      ]
    }
  ]
}
{
  "autoReserveTrigger": {
    "maxReserveEnergy": 95
  }
}
"canRModeSparkInterrupt"

Clears obstacles: B

Unlocks doors:

{"nodeId":5,"types":["ammo"],"requires":[]}