Room ID: 61
Requires: { "obstaclesCleared": [ "B" ] } { "or": [ "canWalljump", "SpaceJump", "Grapple", { "and": [ "canCarefulJump", { "disableEquipment": "HiJump" } ] }, "canTrickyJump" ] } Dev note: FIXME: There are other ways to avoid turning off HiJump, such as starting below with a Spring Ball jump or IBJ. |