Room ID: 61
|
Requires: {"obstaclesCleared": ["B"]},
{"or": [
"canWallJump",
"SpaceJump",
"Grapple",
{"and": [
"canDash",
"canCarefulJump",
{"disableEquipment": "HiJump"}
]},
{"and": [
"canDash",
"canTrickyJump"
]}
]}Dev note: FIXME: There are other ways to avoid turning off HiJump, such as starting below with a Spring Ball jump or IBJ. |