Room ID: 61
|
Requires: {
"obstaclesCleared": [
"B"
]
}
{
"or": [
"canWalljump",
"SpaceJump",
"Grapple",
{
"and": [
"canCarefulJump",
{
"disableEquipment": "HiJump"
}
]
},
"canTrickyJump"
]
}Dev note: FIXME: There are other ways to avoid turning off HiJump, such as starting below with a Spring Ball jump or IBJ. |