Pink Brinstar Hopper Room: Side Platform Cross Room Jump

Room ID: 61

Wiki
From: 1
Left Door
To: 3
Top Junction

Entrance condition:

{
  "comeInWithSidePlatform": {
    "platforms": [
      {
        "minHeight": 1,
        "maxHeight": 1,
        "minTiles": 17,
        "speedBooster": true,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "requires": [
          "HiJump"
        ],
        "note": [
          "This applies to Warehouse Entrance."
        ]
      },
      {
        "minHeight": 2,
        "maxHeight": 2,
        "minTiles": 11.4375,
        "speedBooster": true,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "requires": [
          "HiJump"
        ],
        "note": [
          "This applies to Ridley Tank Room, Halfie Climb Room, and Dust Torizo Room."
        ],
        "detailNote": [
          "This has a 2-frame window for the jump.",
          "Getting the jump on the last frame may requiring quickly aiming down (between 1 and 3 frames after the jump)."
        ]
      },
      {
        "minHeight": 3,
        "maxHeight": 3,
        "minTiles": 11.4375,
        "speedBooster": true,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "requires": [
          "HiJump",
          "canTrickyJump"
        ],
        "note": [
          "This applies to Mickey Mouse Room."
        ],
        "detailNote": [
          "Avoid backing into the corner; press towards it and turn around.",
          "It helps to advance 4 pixels by performing 2 arm pumps (press and release of an angle button) while running.",
          "This will give a 2-frame window for the jump, while without the arm pumps the jump would be frame perfect.",
          "Getting the jump on the last frame requires quickly aiming down (between 1 and 5 frames after the jump)."
        ]
      },
      {
        "minHeight": 2,
        "maxHeight": 2,
        "minTiles": 45,
        "speedBooster": true,
        "obstructions": [
          [
            2,
            0
          ]
        ],
        "requires": [
          {
            "or": [
              "canMomentumConservingMorph",
              "canInsaneJump"
            ]
          }
        ],
        "note": [
          "This applies to Waterway Energy Tank Room."
        ],
        "devNote": [
          "This can be done most easily with a ceiling mockball through the transition:",
          "this has a 5-frame window for the jump, and between a 1-frame and 5-frame window for the morph,",
          "with later jumps giving the larger windows for the morph.",
          "Without Morph, it is possible to jump directly through the door with a last-frame jump."
        ]
      },
      {
        "minHeight": 2,
        "maxHeight": 2,
        "minTiles": 45,
        "speedBooster": true,
        "obstructions": [
          [
            3,
            0
          ]
        ],
        "requires": [
          {
            "or": [
              "canMomentumConservingMorph",
              {
                "and": [
                  "canInsaneJump",
                  "canMomentumConservingTurnaround"
                ]
              }
            ]
          }
        ],
        "note": [
          "This applies to Statues Hallway."
        ],
        "detailNote": [
          "The momentum-conserving turnaround version requires a last-frame jump, with a 3-frame window for the turnaround;",
          "the first of the possible frames for the turnaround requires a precise down-grab onto the Grapple block (4-frame window)."
        ]
      },
      {
        "minHeight": 3,
        "maxHeight": 3,
        "minTiles": 39.4375,
        "speedBooster": true,
        "obstructions": [
          [
            3,
            0
          ]
        ],
        "requires": [
          "canMomentumConservingMorph"
        ],
        "note": [
          "This applies to Flyway."
        ]
      },
      {
        "minHeight": 2,
        "maxHeight": 2,
        "minTiles": 45,
        "speedBooster": true,
        "obstructions": [
          [
            4,
            0
          ]
        ],
        "requires": [
          "canMomentumConservingMorph",
          "canInsaneJump",
          "canInsaneMidAirMorph"
        ],
        "note": [
          "This applies to Baby Kraid Room."
        ]
      },
      {
        "minHeight": 3,
        "maxHeight": 3,
        "minTiles": 39.4375,
        "speedBooster": true,
        "obstructions": [
          [
            3,
            2
          ]
        ],
        "requires": [
          "canTrickyDashJump"
        ],
        "note": [
          "This applies to Metal Pirates Room."
        ]
      }
    ]
  }
}

Dev note: Variations involving a spring ball jump are not included, since a spring ball jump can be done using a 1-tile runway connected to the door. Likewise, jumping up with HiJump and Speed Booster with a 2-tile runway is already covered.