Room ID: 61
From: 1
Left Door
To: 2
Right Door
Samus will take a hopper hit on entry if she rolls into the room, as she is vulnerable in the falling state. It is possible to enter the room jumping with Spring Ball to avoid the hit. Entrance condition: {
"comeInWithGMode": {
"mode": "indirect",
"morphed": true
}
}Requires: "h_blueSuitGMode"
"h_artificialMorphLongIBJ"
{
"or": [
"h_artificialMorphSpringBall",
{
"enemyDamage": {
"enemy": "Sm. Sidehopper",
"type": "contact",
"hits": 1
}
}
]
}Clears obstacles: A, B |