Room ID: 60
From: 1
Top Right Door
To: 4
Top Left Junction
2 hits are expected to be taken. The first can be either from a Sidehopper or from a spike. Second hit will be from a Sidehopper. It is possible to avoid the first hit by opening the door and standing in the doorway while killing the first hopper. Requires: { "enemyDamage": { "enemy": "Sidehopper", "type": "contact", "hits": 1 } } { "or": [ { "enemyDamage": { "enemy": "Sidehopper", "type": "contact", "hits": 1 } }, { "spikeHits": 1 }, { "and": [ { "doorUnlockedAtNode": 1 }, "canDodgeWhileShooting" ] } ] } |