Room ID: 55
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Either use a long chain of controlled, short spring ball bounces to make it past the crumbles without touching the spikes, or simply hold jump and forward and take 7 spike hits. Requires: "h_useSpringBall", {"or": [ {"tech": "canTrickySpringBallBounce"}, {"spikeHits": 7} ]} Dev note: This is a dashless strat. |