Room ID: 50
From: 2
Right Door
To: 1
Left Door
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 1 } } Requires: "canShinechargeMovementComplex" { "or": [ { "enemyDamage": { "enemy": "Beetom", "type": "contact", "hits": 4 } }, { "and": [ "ScrewAttack", { "enemyDamage": { "enemy": "Beetom", "type": "contact", "hits": 2 } } ] } ] } Exit condition: { "leaveShinecharged": { "framesRemaining": 100 } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |