Room ID: 50
From: 2
Right Door
To: 1
Left Door
Entrance condition: "comeInShinecharging": {
"length": 2,
"openEnd": 1
}Requires: "canShinechargeMovementComplex", {"or": [ {"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 4}}, {"and": [ "ScrewAttack", {"enemyDamage": {"enemy": "Beetom", "type": "contact", "hits": 2}} ]} ]}, {"shineChargeFrames": 80} Exit condition: "leaveShinecharged": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |