Room ID: 50
|
Requires: {
"or": [
{
"enemyKill": {
"enemies": [
[
"Beetom",
"Beetom",
"Beetom",
"Beetom"
]
],
"excludedWeapons": [
"Bombs",
"PowerBomb"
]
}
},
{
"haveBlueSuit": {}
}
]
}Clears obstacles: A |