East Pants Room: Cross Room Gravity Jump

Room ID: 322

Wiki
From: 1
Left Door
To: 3
Junction Below Right Door

Quickly shoot to break the shot block and then do a momentumConservingTurnaround to ascend into the little region. Another movement item will be needed to get closer to the crumble blocks.

Entrance condition:

"comeInJumping": {
  "speedBooster": "any",
  "minTiles": 2
}

Requires:

"canTrickyJump",
"canCrossRoomJumpIntoWater",
"canMomentumConservingTurnaround",
{"or": [
  "canUseFrozenEnemies",
  "canSpringBallJumpMidAir",
  "HiJump"
]},
{"noFlashSuit": {}}

Dev note: The transition likely connects to Pants Room making this strat not likely to be useful. In any case, each option (Ice, Spring Ball, Hi-Jump) has an alternative in-room strat that can get up without needing a runway. FIXME: this can be done with 1 tile of runway, but it's a bit more difficult. FIXME: with a momentum-conserving morph, it is possible to reach the platforms below the crumble blocks.