Room ID: 31
|
Buffering a jump during the reserve fill and performing a backwards spinjump onto the item pedestal will minimize acid frames Requires: {"obstaclesCleared": ["R-Mode"]},
"Morph",
{"partialRefill": {"type": "ReserveEnergy", "limit": 99}},
{"or": [
"ScrewAttack",
{"and": [
{"canShineCharge": {
"usedTiles": 15,
"steepUpTiles": 1,
"steepDownTiles": 1,
"openEnd": 0
}},
{"doorUnlockedAtNode": 1},
{"shinespark": {"frames": 52, "excessFrames": 0}}
]}
]},
{"autoReserveTrigger": {}},
{"acidFrames": 16} |