Room ID: 31
|
Buffering a jump during the reserve fill and performing a backwards spinjump onto the item pedestal will minimize acid frames Requires: {
"obstaclesCleared": [
"R-Mode"
]
}
"Morph"
{
"partialRefill": {
"type": "ReserveEnergy",
"limit": 99
}
}
{
"or": [
"ScrewAttack",
{
"and": [
{
"canShineCharge": {
"usedTiles": 15,
"steepUpTiles": 1,
"steepDownTiles": 1,
"openEnd": 0
}
},
{
"doorUnlockedAtNode": 1
},
{
"shinespark": {
"frames": 52,
"excessFrames": 0
}
}
]
}
]
}
{
"autoReserveTrigger": {}
}
{
"acidFrames": 16
} |