Room ID: 28
Requires: { "or": [ "canDodgeWhileShooting", { "enemyDamage": { "enemy": "Alcoon", "type": "fireball", "hits": 3 } }, { "enemyKill": { "enemies": [ [ "Alcoon", "Alcoon" ], [ "Alcoon" ] ], "excludedWeapons": [ "PowerBeam", "Bombs" ] } } ] } |