Room ID: 28
|
Requires: {"or": [
"canDodgeWhileShooting",
{"enemyDamage": {"enemy": "Alcoon", "type": "fireball", "hits": 3}},
{"enemyKill": {
"enemies": [["Alcoon", "Alcoon"], ["Alcoon"]],
"excludedWeapons": ["PowerBeam", "Bombs"]
}}
]}Dev note: All the Alcoons are assumed killed in each case. |