Room ID: 242
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. With each Space Jump, release jump early rather than doing a full-height jump, in order to be able to Space Jump again more quickly. After reaching the top, fall down on the right side to land on the platform above the door. Then press against the left wall and pass through the last Pirate while firing a Plasma shot down to open the door; with precise timing, damage from the Pirate can be avoided by hitboxing through it. Hold left to land directly in the doorway. If done quickly enough, it is possible to avoid any acid damage. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "canPreciseSpaceJump" "canTrickyJump" "Plasma" { "or": [ { "enemyDamage": { "enemy": "Tourian Space Pirate (all)", "type": "contact", "hits": 1 } }, { "and": [ "canHitbox", "canInsaneJump" ] } ] } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |