Room ID: 241
Roll through the pirates then IBJ or spring ball bomb jump to avoid the wall jump.
Entrance condition:
{ "comeInWithGMode": { "mode": "any", "morphed": true } }
Requires:
"h_blueSuitGMode" { "or": [ "h_artificialMorphIBJ", "h_artificialMorphSpringBallBombJump" ] }