Room ID: 232
|
Entrance condition: {
"comeInWithGrappleTeleport": {
"blockPositions": [
[
5,
3
],
[
7,
2
]
]
}
}Exit condition: {
"leaveNormally": {}
}Dev note: FIXME: Staying in the room is possible but may require complicated semi-blind movement: the seaweed can be broken with grapple shots, and visibility of Samus (but not the terrain) can be gained by fixing the camera; time is limited as the Baby will still grab Samus after the cutscene completes. |