Room ID: 232
|
Jump over the Baby Metroid to avoid getting grabbed. Use Wave plus a Wide Beam to clear much of the seaweed with each shot. The classic counter clockwise skip ends with a mid air morph into the transition. Requires: {
"obstaclesNotCleared": [
"A"
]
}
"Wave"
{
"or": [
"Spazer",
"Plasma"
]
}
"canMidAirMorph"
"HiJump"
"canSpeedyJump"
"canTrickyJump"
"canBabyMetroidAvoid"
"h_trickyToCarryFlashSuit"Dev note: A wide beam is used to avoid picking off stray seaweeds since that is a skill used in waveless skip. |