Room ID: 232
|
Jump over the Baby Metroid to avoid getting grabbed. Use Wave plus a Wide Beam to clear much of the seaweed with each shot. The classic counter clockwise skip ends with a mid air morph into the transition. Requires: {"obstaclesNotCleared": ["A"]},
"Wave",
{"or": [
"Spazer",
"Plasma"
]},
"canMidAirMorph",
"HiJump",
"canSpeedyJump",
"canTrickyJump",
"canBabyMetroidAvoid",
"h_trickyToCarryFlashSuit"Exit condition: "leaveNormally": {}Dev note: A wide beam is used to avoid picking off stray seaweeds since that is a skill used in waveless skip. |