Room ID: 210
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To save Energy, spark diagonally to get onto the pillar, then jump to the door. Requires: "canPlayInSand", "h_storedSpark", {"or": [ {"shinespark": {"frames": 8, "excessFrames": 2}}, {"and": [ "HiJump", {"shinespark": {"frames": 6, "excessFrames": 1}} ]} ]} |