Room ID: 210
Enter the room with a door stuck setup. Perform a frame-perfect Flatley jump from inside the door to just barely reach the first pillar. Entrance condition: { "comeInWithDoorStuckSetup": {} } Requires: { "notable": "Door Stuck Flatley Jump" } "canInsaneJump" Clears obstacles: A Dev note: This is only really useful when entering from a water room, since otherwise there is an easier strat that simply runs into the room with momentum and jumps. |