Room ID: 201
From: 3
Bottom Right Door
To: 4
Top Right Doorway
Unmorph just before hitting the ceiling, to conserve upward momentum. Then turn around, morph, and move through the tunnel to the right, avoiding crab damage. If the runway is very short and the bounce is not on the last frame before the transition, then it may be necessary to perform a spring ball jump; in this case, pause soon after entering the room in order to unequip spring ball. Entrance condition: { "comeInWithSpringBallBounce": { "speedBooster": true, "movementType": "any", "remoteAndLandingMinTiles": [ [ 3, 1 ] ] } } Requires: { "notable": "Cross Room Jump Morph" } "canCrossRoomJumpIntoWater" "canMomentumConservingMorph" |