Crab Hole: Side Platform Cross Room Jump

Room ID: 201

Wiki
From: 3
Bottom Right Door
To: 4
Top Right Doorway

Entrance condition:

{
  "comeInWithSidePlatform": {
    "platforms": [
      {
        "minHeight": 1,
        "maxHeight": 1,
        "minTiles": 9,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "speedBooster": "any",
        "requires": [
          "canMomentumConservingTurnaround"
        ],
        "note": [
          "This applies to Screw Attack Room and Lava Dive."
        ],
        "detailNote": [
          "From Screw Attack Room, this will not work if starting from backed into corner;",
          "instead turn around after pressing into the corner."
        ]
      },
      {
        "minHeight": 2,
        "maxHeight": 2,
        "minTiles": 9.4375,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "speedBooster": "any",
        "requires": [
          "canMomentumConservingTurnaround"
        ],
        "note": [
          "This applies to Blue Hopper Room, Bowling Alley (bottom), Dust Torizo Room, and Noob Bridge."
        ]
      },
      {
        "minHeight": 3,
        "maxHeight": 3,
        "minTiles": 9.4375,
        "obstructions": [
          [
            1,
            0
          ]
        ],
        "speedBooster": true,
        "requires": [
          "canMomentumConservingTurnaround"
        ],
        "note": [
          "This applies to Bomb Torizo Room, Pink Brinstar Hopper Room, Phantoon's Room, Big Boy Room, and Double Chamber."
        ]
      },
      {
        "minHeight": 3,
        "maxHeight": 3,
        "minTiles": 14.4375,
        "obstructions": [
          [
            3,
            2
          ]
        ],
        "speedBooster": true,
        "requires": [
          "canMomentumConservingTurnaround"
        ],
        "note": [
          "This applies to Metal Pirates Room."
        ]
      }
    ]
  }
}

Requires:

"canCrossRoomJumpIntoWater"
"Morph"

Dev note: We don't include any cases where the setup room has a runway of 3 or more tiles connected to the door, since a regular cross room jump could be used in that case (with Speed Booster).