Room ID: 201
Entrance condition: { "comeInShinecharged": {} } Requires: "canShinechargeMovementComplex" { "or": [ { "and": [ "Gravity", { "shineChargeFrames": 100 } ] }, { "shineChargeFrames": 150 } ] } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |