Crab Hole: Come in Shinecharging, Leave With Temporary Blue

Room ID: 201

Wiki
From: 2
Bottom Left Door
To: 4
Top Right Doorway

Gain a shinecharge while entering, and either kill the crab before it touches Samus, or use X-Ray to cancel the shinecharge. Perform a gravity jump and use Spring Ball to bounce through the top of the hole. Use a pause buffer to remorph, also taking the opportunity to equip Gravity again. Then chain temporary blue into the next room.

Entrance condition:

{
  "comeInShinecharging": {
    "length": 1,
    "openEnd": 0
  }
}

Requires:

{
  "or": [
    "canXRayCancelShinecharge",
    {
      "enemyKill": {
        "enemies": [
          [
            "Sciser"
          ]
        ],
        "explicitWeapons": [
          "Missile",
          "Super",
          "Grapple",
          "Wave",
          "Spazer",
          "Plasma",
          "Ice Shield"
        ]
      }
    }
  ]
}
"canGravityJump"
"canSpringBallBounce"
"canPauseRemorphTemporaryBlue"

Exit condition:

{
  "leaveWithTemporaryBlue": {}
}

Unlocks doors:

{"types":["ammo"],"requires":[]}