Crab Hole: Come in Shinecharging, Leave With Temporary Blue

Room ID: 201

Wiki
From: 2
Bottom Left Door
To: 4
Top Right Doorway

Gain a shinecharge while entering, and either kill the crab before it touches Samus, or use X-Ray to cancel the shinecharge. Perform a gravity jump and use Spring Ball to bounce through the top of the hole. Use a pause buffer to remorph, also taking the opportunity to equip Gravity again. Then chain temporary blue into the next room.

Entrance condition:

"comeInShinecharging": {
  "length": 1,
  "openEnd": 0
}

Requires:

{"or": [
  "canXRayCancelShinecharge",
  {"enemyKill": {
    "enemies": [["Sciser"]],
    "explicitWeapons": ["Missile", "Super", "Grapple", "Wave", "Spazer", "Plasma", "Ice Shield"]
  }}
]},
"canGravityJump",
"canSpringBallBounce",
"canPauseRemorphTemporaryBlue"

Exit condition:

"leaveWithTemporaryBlue": {}

Unlocks doors:

{"types": ["ammo"], "requires": []}