Room ID: 201
|
Entrance condition: "comeInShinecharged": {}Requires: "canShinechargeMovementComplex", {"or": [ {"and": [ "Gravity", {"shineChargeFrames": 90} ]}, {"shineChargeFrames": 150} ]} Exit condition: "leaveShinecharged": {}Unlocks doors: {"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]} |