Crab Hole: Carry Shinecharge

Room ID: 201

Wiki
From: 1
Top Left Doorway
To: 4
Top Right Doorway

Entrance condition:

"comeInShinecharged": {}

Requires:

"canShinechargeMovementComplex",
{"or": [
  {"and": [
    "Gravity",
    {"shineChargeFrames": 90}
  ]},
  {"shineChargeFrames": 150}
]}

Exit condition:

"leaveShinecharged": {}

Unlocks doors:

{"types": ["super"], "requires": []},
{"types": ["missiles", "powerbomb"], "requires": ["never"]}