Room ID: 180
|
Requires: "h_usePowerBomb"
{
"or": [
{
"obstaclesCleared": [
"A"
]
},
"canManipulateMellas",
{
"enemyDamage": {
"enemy": "Menu",
"type": "contact",
"hits": 1
}
}
]
}Clears obstacles: A |