Room ID: 178
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With only 1 tile of runway, this requires releasing forward for 1 or 2 frames and repressing forward on the last possible frame. Entrance condition: "comeInStutterShinecharging": {
"minTiles": 1
}Requires: "canPreciseStutterWaterShineCharge", "canShinechargeMovement", {"or": [ {"shinespark": {"frames": 61, "excessFrames": 7}}, {"and": [ "canMidairShinespark", {"shinespark": {"frames": 56, "excessFrames": 7}} ]}, {"and": [ "canMidairShinespark", "HiJump", {"shinespark": {"frames": 52, "excessFrames": 7}} ]} ]} Clears obstacles: B Dev note: This could have a few more excess frames if not getting on top of the block to go to 2. |