Room ID: 175
Entrance condition: { "comeInSpaceJumping": { "speedBooster": true, "minTiles": 18.4375 } } Requires: "canCrossRoomJumpIntoWater" "canMomentumConservingTurnaround" Dev note: This is on a spike in the speed graph, but higher tile counts work too. FIXME: With 7 tiles (extra run speed $2.0 or $2.1) or 11 tiles (extra run speed between $2.C and $3.1), it is possible to make it onto the floor below the floating platform; there's currently no node there, but with a flash suit it would be possible to spark up from there. |