Room ID: 173
From: 1
Bottom Left Door
To: 4
Top Left Door
Entrance condition: { "comeInJumping": { "speedBooster": true, "minTiles": 4 } } Requires: "HiJump" "canCrossRoomJumpIntoWater" "canMomentumConservingTurnaround" "h_midAirShootUp" Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} Dev note: Using more run speed to avoid the momentumConservingTurnaround requirement will bonk the door, requiring a turnaround to get through This would be a way to bring high vertical speed into the room on the other side of 4. |