Room ID: 170
Entrance condition: { "comeInShinecharged": {} } Requires: { "or": [ "f_MaridiaTubeBroken", { "obstaclesCleared": [ "f_MaridiaTubeBroken" ] } ] } "canShinechargeMovementComplex" "Gravity" { "shineChargeFrames": 120 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |