Room ID: 160
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ], [ 3, 13 ] ] } } Requires: { "or": [ "canGrappleTeleportWallEscape", { "doorUnlockedAtNode": 1 } ] } "canOffScreenMovement" Unlocks doors: {"types":["ammo"],"requires":[]} |