Fast Ripper Room: First-Try Gate Glitch Farm (Health Bomb)

Room ID: 153

Wiki
From: 2
Right Door
To: 3
Junction Left of Green Gate

Enter the room with between about 75 and 110 energy. Perform the gate glitch on the first attempt. Then lay a Power Bomb as soon as possible when Samus' energy is below 60. After collecting the first one or two drops, wait a moment before collecting the rest, to ensure that Samus remains in health bomb range until all drops have spawned.

Requires:

{"notable": "First-Try Gate Glitch"},
{"resourceAtMost": [{"type": "Energy", "count": 110}]},
{"tech": "canGateGlitch"},
{"noFlashSuit": {}},
"h_usePowerBomb",
{"heatFramesWithEnergyDrops": {
  "frames": 300,
  "drops": [{"enemy": "Ripper 2 (red)", "count": 5}]
}},
{"ammo": {"type": "Super", "count": 1}},
{"heatFrames": 20}

Clears obstacles: A, B

Dev note: FIXME: This strat logically ends at the gate but could be refined to end about a screen to the left, if we added a new node there.