Room ID: 151
Requires: { "obstaclesCleared": [ "B", "C" ] } "canLongIBJ" { "or": [ { "heatFrames": 2090 }, { "and": [ "canJumpIntoIBJ", { "or": [ { "heatFrames": 1510 }, { "and": [ "canDoubleBombJump", { "heatFrames": 980 } ] }, { "and": [ "HiJump", "canDoubleBombJump", { "heatFrames": 860 } ] } ] } ] } ] } { "or": [ { "obstaclesCleared": [ "A" ] }, "canPowerBombMidIBJ", { "and": [ "canBombAboveIBJ", { "heatFrames": 60 } ] } ] } Clears obstacles: A Dev note: This assumes the bottom bomb blocks are completely broken, making it necessary to start the IBJ from the bottom of the room. |