Room ID: 150
Entrance condition: { "comeInWithGrappleTeleport": { "blockPositions": [ [ 3, 12 ] ] } } Requires: { "or": [ "h_heatedGrappleTeleportWallEscape", { "and": [ { "doorUnlockedAtNode": 1 }, { "heatFrames": 20 } ] } ] } "canOffScreenMovement" Clears obstacles: door_2 Unlocks doors: {"types":["ammo"],"requires":[]} |