Room ID: 150
|
Entrance condition: {
"comeInWithGrappleTeleport": {
"blockPositions": [
[
3,
12
]
]
}
}Requires: {
"or": [
"h_heatedGrappleTeleportWallEscape",
{
"and": [
{
"doorUnlockedAtNode": 1
},
{
"heatFrames": 20
}
]
}
]
}
"canOffScreenMovement"Clears obstacles: door_2 Unlocks doors: {"types":["ammo"],"requires":[]} |