Crocomire's Room: Charge Plasma Kill

Room ID: 122

Wiki
From: 4
Central Junction
To: 4
Central Junction

One or two Charge Plasma shots can fully kill Crocomire. Be sure to stand a bit away to avoid getting hit by Crocomire's hand. Note that this will cause Crocomire to flash rapidly, and it may be worth looking away for those sensitive to flashing lights.

Requires:

"Charge"
"Plasma"

Clears obstacles: f_DefeatedCrocomire

Sets flags: f_DefeatedCrocomire