Room ID: 119
|
Break spin to trigger the transition early, or use a wall jump. Entrance condition: {
"comeInShinecharged": {}
}Requires: {
"shineChargeFrames": 65
}
"canShinechargeMovementComplex"
{
"heatFrames": 65
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]} |