Room ID: 119
Break spin to trigger the transition early, or use a wall jump. Entrance condition: { "comeInShinecharged": {} } Requires: { "shineChargeFrames": 65 } "canShinechargeMovementComplex" { "heatFrames": 65 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |