Room ID: 104
|
Pause immediately on room entry, and bounce just before Samus would roll off the runway. Unequip Spring Ball, then pause again as soon as possible and re-equip Spring Ball. In the case of entering with minimal extra run speed ($1.7): The bounce should be done on the last possible frame; otherwise the timing for the first pause is frame-perfect (with a 2-frame window for the second pause). With a first-frame pause and last-frame bounce, the second pause has a 4-frame window. With a second-frame pause and last-frame bounce, the second pause has a 3-frame window. With a third-frame pause and last-frame bounce, the second pause is frame-perfect. Entrance condition: {
"comeInWithMockball": {
"speedBooster": true,
"remoteAndLandingMinTiles": [
[
4,
0
]
]
}
}Requires: "canSpringBallBounce"
"canSpringFling"
"canInsaneJump"
"canBeVeryPatient"
{
"heatFrames": 145
} |