Room ID: 104
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Jump onto the crumble blocks to make them solid, then use them as a platform to cross the room. In indirect G-mode, stand where the gate will spawn and exit G-mode to open the gate. In direct G-mode, overload PLMs by shooting the gate then position Samus a few pixels away from the gate to where upward diagonal shots go through it. Crouch then shoot diagonally and quickly exit G-mode (3-7 frames later) to open the gate on G-mode exit. Entrance condition: "comeInWithGMode": {
"mode": "any",
"morphed": false
}Requires: "canComplexGMode", "h_heatedGMode", {"or": [ {"and": [ "ScrewAttack", {"noBlueSuit": {}} ]}, "h_usePowerBomb", {"ammo": {"type": "Missile", "count": 2}}, {"ammo": {"type": "Super", "count": 1}} ]}, "canIBJ", "canBombHorizontally", {"heatFrames": 35} Clears obstacles: A Dev note: The canComplexGMode is only used here to describe opening the gate in direct G-mode without gate glitching. However, the indirect variant still requires canHeatedGMode or Varia - with Varia, indirect strats can instead be used to go to the top left door and return. |