Room ID: 104
|
Overload PLMs by shooting the gate, then go through the crumble blocks below and get to the item. Entrance condition: {
"comeInWithGMode": {
"mode": "direct",
"morphed": false
}
}Requires: "Morph"
{
"or": [
"SpaceJump",
"canPreciseGrapple",
{
"and": [
"HiJump",
"canSpringBallJumpMidAir"
]
},
"canInsaneWalljump",
{
"and": [
"HiJump",
"canUseIFrames",
{
"enemyDamage": {
"enemy": "Ripper 2 (green)",
"type": "contact",
"hits": 1
}
},
{
"or": [
"canWalljump",
"canSpeedyJump"
]
}
]
},
"h_IBJFromSpikes"
]
}
{
"heatFrames": 0
} |