Room ID: 104
Entrance condition: { "comeInShinecharging": { "length": 3, "openEnd": 1 } } Requires: "canShinechargeMovement" { "heatFrames": 150 } Exit condition: { "leaveShinecharged": { "framesRemaining": 45 } } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |