Room ID: 101
|
Shortcharging and stopping between the crumbles should allow for 3 attemps before the room needs to be reset or a shorter shortcharge is the only option. Requires: "h_heatProof"
{
"obstaclesNotCleared": [
"A"
]
}
{
"canShineCharge": {
"usedTiles": 17,
"openEnd": 1
}
}
{
"or": [
{
"and": [
"canComplexCarryFlashSuit",
"can4HighMidAirMorph"
]
},
"canWallJumpInstantMorph"
]
}
{
"spikeHits": 1
}
"h_spikeSuitSpikeHitLeniency"
"canSpikeSuit"
{
"shinespark": {
"frames": 1,
"excessFrames": 1
}
}Clears obstacles: A Dev note: FIXME: This may not be possible if the lava is rising (with Speed Booster and the flag not yet set). |