Wall jump between the Rippers. Either shoot the block, fall, and quickly climb again, or shoot from the bottom and follow Samus's shot up the tower.
|
Requires: {
"or": [
{
"and": [
{
"resetRoom": {
"nodes": [
1
]
}
},
{
"cycleFrames": 570
}
]
},
{
"and": [
{
"resetRoom": {
"nodes": [
1
]
}
},
"ScrewAttack",
{
"cycleFrames": 480
}
]
},
{
"and": [
{
"resetRoom": {
"nodes": [
3,
4
]
}
},
"HiJump",
"canWalljump",
{
"cycleFrames": 800
}
]
},
{
"and": [
{
"resetRoom": {
"nodes": [
5
]
}
},
{
"notable": "Hero Shot"
},
{
"or": [
{
"and": [
"ScrewAttack",
"canConsecutiveWalljump",
{
"cycleFrames": 1080
}
]
},
{
"and": [
"canTrickyWalljump",
{
"cycleFrames": 1770
}
]
}
]
}
]
}
]
}
{
"or": [
"ScrewAttack",
"h_useMorphBombs",
"h_usePowerBomb",
{
"and": [
{
"or": [
{
"resourceCapacity": [
{
"type": "Missile",
"count": 1
}
]
},
{
"resourceCapacity": [
{
"type": "Super",
"count": 1
}
]
}
]
},
{
"cycleFrames": 500
}
]
}
]
}Resets obstacles: A, B Farm cycle drops: 1 Beetom Dev note: Using a Power Bomb to farm the Beetom is only useful if Power Bomb drops are modified to give more than 1. FIXME: Other options for resetting the room at the top and bottom nodes are possible. |
|
Wall jump between the Rippers. Either shoot the block, fall, and quickly climb again, or shoot from the bottom and follow Samus's shot up the tower. Requires: {
"notable": "Hero Shot"
}
"canHeroShot"
"canTrickyWalljump" |