Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. It is possible to climb faster by releasing jump early, rather than doing full-height jumps, in order to be able to Space Jump again more quickly.
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. With each Space Jump, release jump early rather than doing a full-height jump, in order to be able to Space Jump again more quickly. After reaching the top, fall down on the left side, keeping between the Pirates and the platforms. If Morph is available, use it to reset fall speed by unmorphing soon after taking damage from the bottom Pirate. With greater difficulty, the bottom Pirate can be avoided, resetting fall speed soon after getting past it. If Morph is not available, then take damage from the bottom Pirate, press against the left wall, and fire a carefully timed shot downward to open the door; in this case, use a down-back to fall directly into the doorway. If done quickly enough, it is possible to avoid any acid damage. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "canPreciseSpaceJump" { "or": [ { "and": [ "canInsaneJump", "canResetFallSpeed" ] }, { "and": [ "canInsaneJump", "canDownBack", { "enemyDamage": { "enemy": "Tourian Space Pirate (all)", "type": "contact", "hits": 1 } } ] }, { "and": [ "canResetFallSpeed", { "enemyDamage": { "enemy": "Tourian Space Pirate (all)", "type": "contact", "hits": 1 } } ] } ] } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. After reaching the top, fall down the right side to land on the platform below the door, taking a dip in acid before jumping into the door. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "SpaceJump" "canTrickyJump" { "acidFrames": 90 } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["missiles"],"requires":[{"acidFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"acidFrames":110}]} |
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. With each Space Jump, release jump early rather than doing a full-height jump, in order to be able to Space Jump again more quickly. After reaching the top, fall down on the right side to land on the platform above the door. Then press against the left wall and pass through the last Pirate while firing a Plasma shot down to open the door; with precise timing, damage from the Pirate can be avoided by hitboxing through it. Hold left to land directly in the doorway. If done quickly enough, it is possible to avoid any acid damage. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "canPreciseSpaceJump" "canTrickyJump" "Plasma" { "or": [ { "enemyDamage": { "enemy": "Tourian Space Pirate (all)", "type": "contact", "hits": 1 } }, { "and": [ "canHitbox", "canInsaneJump" ] } ] } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. With each Space Jump, release jump early rather than doing a full-height jump, in order to be able to Space Jump again more quickly. After reaching the top, fall down on the right side to land on the platform below the door, taking a brief dip in acid before jumping into the door. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "canPreciseSpaceJump" "canTrickyJump" { "acidFrames": 50 } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["missiles"],"requires":[{"acidFrames":50}]} {"types":["super"],"requires":[]} {"types":["powerbomb"],"requires":[{"acidFrames":110}]} |
From: 3
Bottom of Shaft
To: 1
Left Door
Climbing the shaft with Space Jump is slower than other methods, so it is necessary to move quickly in order to minimize acid damage. With each Space Jump, release jump early rather than doing a full-height jump, in order to be able to Space Jump again more quickly. After reaching the top, fall down on the right side to land on the platform above the door. Run left, falling off the platform and firing a Super downward to kill the last Pirate. Buffer a beam shot to open the door immediately afterward; using weapon auto-cancel can help simplify the inputs. If the shot is fired early enough, it is possible to hold left to land directly in the doorway. Otherwise a down-back can be used to squeeze in. If done quickly enough, it is possible to avoid any acid damage. Requires: { "notable": "Reverse Bootless Walljumpless Space Jump" } "canPreciseSpaceJump" { "enemyKill": { "enemies": [ [ "Tourian Space Pirate (all)" ] ], "explicitWeapons": [ "Super" ] } } Exit condition: { "leaveNormally": {} } Unlocks doors: {"types":["ammo"],"requires":["never"]} |