East Sand Hall: Cross-Room Spring Ball Jump (Expert)

Enter with enough run speed to jump (after the transition) across the full room using one Spring Ball Jump. When exiting the first Sandfall, Samus will be rising still. That is the time to Spring Ball jump.

Difficulty filter

Strats ()

From: 1
Left Door
To: 2
Right Door

Enter with enough run speed to jump (after the transition) across the full room using one Spring Ball Jump. When exiting the first Sandfall, Samus will be rising still. That is the time to Spring Ball jump.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 10
  }
}

Requires:

{
  "notable": "Cross-Room Spring Ball Jump"
}
"canPlayInSand"
"canCrossRoomJumpIntoWater"
"canLateralMidAirMorph"
"canTrickySpringBallJump"
"canTrickyJump"
From: 2
Right Door
To: 1
Left Door

Enter with enough run speed to jump (after the transition) across the full room using one Spring Ball Jump. When exiting the first Sandfall, Samus will be rising still. That is the time to Spring Ball jump. Alternatively, an immediate pause can be used to Spring Ball jump during the first narrow gap between Sandfalls. Sometimes Samus will land above the sand on the far left end of the room, where it will be necessary to unmorph and jump out.

Entrance condition:

{
  "comeInRunning": {
    "speedBooster": true,
    "minTiles": 10
  }
}

Requires:

{
  "notable": "Cross-Room Spring Ball Jump"
}
"canPlayInSand"
"canCrossRoomJumpIntoWater"
"canLateralMidAirMorph"
"canTrickySpringBallJump"
"canTrickyJump"