The ability to take advantage of the lag during a Power Bomb explosion in order to execute precise movement more easily.
From: 1
Right Door
To: 1
Right Door
Requires: {
"notable": "Power Bomb with Damage Boost"
}
{
"enemyKill": {
"enemies": [
[
"Dragon"
],
[
"Dragon",
"Dragon"
]
],
"explicitWeapons": [
"PowerBomb"
]
}
}
"canHorizontalDamageBoost"
{
"enemyDamage": {
"enemy": "Dragon",
"type": "fireball",
"hits": 2
}
}
"canFlatleyJump"
"canTrickyJump"
{
"or": [
{
"tech": "canUsePowerBombLag"
},
"canInsaneJump"
]
}
{
"heatFrames": 400
}
"h_trickyToCarryFlashSuit"Collects items: 3 |
From: 1
Top Right Door
To: 2
Middle Right Door
Entrance condition: {
"comeInShinecharging": {
"length": 0,
"openEnd": 1
}
}Requires: "canShinechargeMovementTricky"
"canTrivialMidAirMorph"
{
"or": [
"canUsePowerBombLag",
{
"and": [
"canInsaneJump",
"canOffScreenMovement"
]
}
]
}
{
"heatFrames": 200
}
{
"shinespark": {
"frames": 17,
"excessFrames": 0
}
}Exit condition: {
"leaveWithSpark": {}
}Unlocks doors: {"types":["super"],"requires":[]}
{"types":["missiles","powerbomb"],"requires":["never"]}Dev note: Technically Samus isn't moving off-camera but is close to the edge; 'canOffScreenMovement' is for the difficulty of timing the unmorph, given limited visibility of the end of the passage and the Sova. If a Power Bomb is available, then lag from the explosion can make the movement much easier. |