Room ID: 90
From: 4
Bottom Junction (Cleared Runway)
To: 1
Left Door
Kill the enemies, then use the bottom to charge a spark. Shoot the shot block from the ground and follow it up so that it breaks, and continue through the left door. Requires: "canShinechargeMovementTricky"
"canHeroShot"
{
"canShineCharge": {
"usedTiles": 43,
"openEnd": 0
}
}
{
"heatFrames": 155
}
{
"or": [
"canInsaneJump",
"h_heatProof"
]
}
{
"or": [
{
"and": [
"HiJump",
"canPreciseWallJump",
{
"heatFrames": 150
},
{
"shineChargeFrames": 150
}
]
},
{
"and": [
"HiJump",
"SpaceJump",
{
"heatFrames": 150
},
{
"shineChargeFrames": 150
}
]
},
{
"and": [
"HiJump",
"canSpeedyJump",
"canTrickyJump",
{
"heatFrames": 160
},
{
"shineChargeFrames": 160
}
]
},
{
"and": [
"canPreciseWallJump",
{
"heatFrames": 160
},
{
"shineChargeFrames": 160
}
]
}
]
}Exit condition: {
"leaveShinecharged": {}
}Unlocks doors: {"types":["missiles"],"requires":[{"heatFrames":500}]}
{"types":["super"],"requires":[]}
{"types":["powerbomb"],"requires":[{"heatFrames":180}]}Dev note: FIXME: The heat frames could be tightened by running straight through the room, depending on available ammo/weapons for dealing with the Sm. Dessgeegas. |