Room ID: 76
|
Requires: {"or": [
{"enemyDamage": {"enemy": "Boyon", "type": "contact", "hits": 2}},
{"and": [
"canDodgeWhileShooting",
{"enemyDamage": {"enemy": "Boyon", "type": "contact", "hits": 1}}
]},
{"and": [
"canHorizontalDamageBoost",
{"enemyDamage": {"enemy": "Boyon", "type": "contact", "hits": 1}}
]}
]} |