Blue Brinstar Energy Tank Room: G-Mode Morph Touch the Item to Overload PLMs

Room ID: 41

Wiki
From: 6
G-Mode Morph Junction Direct (Bottom)
To: 2
Top Left Door

Touch the item to overload PLMs then go through the crumble block and bomb block at the top of the shaft before exiting G-mode.

Requires:

"canGMode"
{
  "itemNotCollectedAtNode": 4
}
"h_artificialMorphSpringBall"
{
  "or": [
    "canConsecutiveWalljump",
    "SpaceJump",
    {
      "and": [
        {
          "blueSuitShinecharge": {}
        },
        {
          "or": [
            {
              "shinespark": {
                "frames": 32,
                "excessFrames": 3
              }
            },
            {
              "and": [
                "HiJump",
                {
                  "shinespark": {
                    "frames": 29,
                    "excessFrames": 3
                  }
                }
              ]
            }
          ]
        }
      ]
    }
  ]
}
{
  "or": [
    "h_ZebesIsAwake",
    {
      "notable": "G-Mode Flashing Lights"
    }
  ]
}

Collects items: 4

Dev note: This will force Samus to pick up the item, so it can only be done once. itemNotCollectedAtNode implicitly includes canRiskPermanentLossOfAccess. Spring Ball is required, because Morph, Bombs, or a Power Bomb will allow other strats to be used instead.