Room ID: 40
Exit condition: { "leaveWithRunway": { "length": 10, "openEnd": 0 } } |
Requires: "h_canCrystalFlash" |
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{ "$schema": "../../../schema/m3-room.schema.json", "id": 40, "name": "First Missile Room", "area": "Brinstar", "subarea": "Blue", "playable": true, "roomAddress": "0x7A107", "roomEnvironments": [ { "heated": false } ], "nodes": [ { "id": 1, "name": "Right Door", "nodeType": "door", "nodeSubType": "blue", "nodeAddress": "0x0018fa6", "doorOrientation": "right", "doorEnvironments": [ { "physics": "air" } ] }, { "id": 2, "name": "Item", "nodeType": "item", "nodeSubType": "chozo", "nodeItem": "Missile", "nodeAddress": "0x78802", "locks": [ { "name": "Dummy Item Lock", "lockType": "gameFlag", "unlockStrats": [ { "name": "Base (Collect Item)", "notable": false, "requires": [] } ] } ] } ], "enemies": [], "links": [ { "from": 1, "to": [ { "id": 1 }, { "id": 2 } ] }, { "from": 2, "to": [ { "id": 1 } ] } ], "strats": [ { "id": 1, "link": [ 1, 1 ], "name": "Leave With Runway", "requires": [], "exitCondition": { "leaveWithRunway": { "length": 10, "openEnd": 0 } } }, { "id": 2, "link": [ 1, 1 ], "name": "Crystal Flash", "requires": [ "h_canCrystalFlash" ], "flashSuitChecked": true }, { "id": 3, "link": [ 1, 2 ], "name": "Base", "requires": [] }, { "id": 4, "link": [ 2, 1 ], "name": "Base", "requires": [] }, { "link": [ 1, 1 ], "name": "Base (Unlock Door)", "requires": [], "unlocksDoors": [ { "types": [ "ammo" ], "requires": [] } ] }, { "link": [ 1, 1 ], "name": "Base (Come In Normally)", "entranceCondition": { "comeInNormally": {} }, "requires": [] }, { "name": "Base (Collect Item)", "notable": false, "requires": [], "link": [ 2, 2 ], "collectsItems": [ 2 ] } ], "nextStratId": 5, "notables": [], "nextNotableId": 1 }