Room ID: 308
Entrance condition: { "comeInShinecharging": { "length": 2, "openEnd": 1 } } Requires: "canShinechargeMovement" { "shineChargeFrames": 120 } Exit condition: { "leaveShinecharged": {} } Unlocks doors: {"types":["super"],"requires":[]} {"types":["missiles","powerbomb"],"requires":["never"]} |